Product – VR for Therapy
VINERA is the first virtual reality technology-based application in Indonesia that is present to assist in therapy training for stroke sufferers who have hand disabilities. Patients can do the exercises repeatedly in a more pleasant way with the gamification system in the application. VINERA can be used easily by patients and exercise results can be monitored regularly using brain waves and muscles. This application is a domestic product, the result of a collaboration between Indonesian neurologists and immersive technology experts.
Key Features
Individual Therapy Program
Individual Therapy Program
Patients are more focused and completely immersed in the Virtual World, free from distractions
Gamified Progress
Gamified Progress
Achieve specific therapy goals and increasing patient motivation more engagingly and enjoyably
Performance Analytics
Performance Analytics
Automatic real-time analysis of the way each exercise is performed. In case of inconsistencies with the built-in standards, the displays note with adjustment recommendations
VR-based neurorestoration post-stroke therapy with advance sensors and tracking technology
Highly adaptable and can be customized to support a range of therapy approaches